About me.
About Froyok...

I am Fabrice Piquet, I am living in Belgium. I use the internet pseudo "Froyok" to sign my work and my comments since 2003. I try to be a Technical artist.

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Resumé

Name : Fabrice Piquet
Artist name : Froyok
Date of Birth : 26 Januray 1990
Nationality: French
Current location : Belgium, Namur
Current status : Student in Computer Graphics



Bio :
My name is Fabrice Piquet, I am living in France and I am currently a student in Belgium. I've always liked video games, but what I enjoy even more is making them. Since the time I discovered Half-life and its map editor "Worldcraft" I've wanted to create my own games. Year after year I started to learn and understand new gaming technologies. I drew a lot when I was in school, between 2001 and today. With my project "EXIL" I learned a lot of things, like programming, project design and more. I am curious about every part of the gaming industry.
My hope is to work in a near future in the gaming industry as a Technical Artist (or maybe an 3D environment artist). I enjoy drawing landscapes and creating whole universes and infusing them with interesting atmospheres and colours. My school of art help me in the understanding of these things.
I also like making tools and programs for working faster.

My favorites games :
-Chrono trigger
-Mirror's edge
-Shadow of the Colossus
-Prince of Persia : The two thrones
-The Elder Scrolls III : Morrowind
-The Void

Skills (Software)

- Unreal Development Kit (Programation, level-design, materials, etc.)
- Source Engine (level-design, lighting)
- Softimage|XSI (low poly/high poly modeling)
- Maya (low poly/high poly, UV, Mel script, Retopology)
- Photoshop (painting, photo retouch, textures)
- zbrush (high poly sculpting)
- nDo2
- Topogun (Basic retopology)
- xNormal

Skills (Others)

- Good understanting of the limitations of real-time 3D engine.
- Good knowledge of 3D programming technics.
- Very frequently practise my drawing skills. (paper&pen, photoshop)
- Curious about all the aspects of the gaming industry.
- Curious about art and design (architecture and furniture design).

Programmation languages known

- C++ POO (Self-taught)
- Unreal Script (Self-taught)
- xHtml/Css (Self-taught)
- Ruby (Self-taught, Limited)

Languages spoken

- French (mother tongue)
- English (Good technical and working proficiency)

Education

2010/11 - Student in HEAJ in Belgium in Video Game option
2009/10 - Student in Art History in University of Tours
2009 - "Baccalauréat" (French Higher Leaving Certificate) with art option