This page regroups tools, scripts and other filters I created over the years.
Sci-Fi and Glitch Post-Process
This pack of 16 post-process materials for Unreal Engine 4 provides the ability to simulate screen glitches, TV monitors and some other special effects. Materials can be combined to achieve a complex look and each material provide a set of controls to get a more unique feeling that can fit any projects.
The froRetopo is a toolset for Autodesk Maya that brings new retopology tools to make the process easier and faster. The main design relies on a multi-purpose tool inside maya combined with multiple shortcuts to avoid time consuming back and forth.
The froTools are a toolset for Autodesk Maya to speed up your modeling workflow. This game content oriented script allow you a quicker access to the common tools that you use in Maya when you do polygonal modeling. It also provide a lot of new tools to make some task more easy to perform.