Hello again, I have updated my toolset for maya. This time I have made some videos for explaining all the features available ! 🙂
As always, if you have some request or questions, feel free to ask !
What is new ?
//BUGs/ToDo for 2.7 :
–Select+ and Select- doesn’t always work properly (until the command is called once from the Maya menu ?)
–Add pop window for the interactve tools
–Make the extrude vertex quad into a tool for faster workflow
–The Curve buttons in the animation tab are not always working, depending of the name of your object
–The smoothSkin tool is not yet available
-Added new tab for animation tools
-Added new Edge ring button selection
-Added slide edge
-Added new normal tool : lock/unlock/face/size and Look at me
-Added Discrete rotate/scale/translate
-Added Edge loop + number of loop
-Added fill hole (classic + fill quadrangulate)
-Added Temp selector for easier selections
-Added multiple Tools setting with checkBox (PreserveUv and so on)
-Updated the FBX Export (now with preset and full options) and now really working
-Updated the UI hider button with custom choices for what to hide
-Updated the selection buttons : improved and can now convert your selection to another type
-Fixed “Invert” button for inverted selection (calling Align Vertex instead of Invert)
-Added “<" shorcut for selecting the current UV island -Fixed the "make shelf button" with annotation and name -Mixed Export and Setup in the same tab (Misc) -Fixed xsi duplicate key fixed for new maya setup
pOri / pCtr
+/- Clear & select
Preserve UV/Retain spacing/Face together
Trs/Rot/Scl/Vis & Lock/Unlock/Hide/Unhide
Bind/Unbind & PaintWeight tool
ExprtSkin/LoadSkin & smoothSkin tool
Prune and Apply Prune
Vertex name and Influence field
Weight field/Apply/plus and minus
Graph loop/Graph offset/Graph const
UDK Static/UDK Skel/UDK Anim
Export FBX/Set Export path
Center to Grid/Keep location
HIDE Ui checkBox
Download, Install and launch
Put the content of the folder “froTools” inside your maya folder.
Ex : “My Documents\maya\2011-x64\”
How to launch ?
Call the command “source froTools2.mel; froTools2” in the mel command line for the first time.
You can use the “Make Shelf Button” to make a shelf button in your current shelf.
When you are ready, don’t forget to setup the hotkeys in the setup tab.
The “hotkeys setup” will change 2 maya keyboard shorcut.
1 – CTRL + d = Advanced duplicate (you will be still able to duplicate like before)
2 – SHIFT + d (or D) = Unused by default, will call the “snap and merge vertex”.
3 – “<" Used for a render function of maya, now used for select UV island Since version 2.3, the hotkeys have changed, make sure to hit again the "hotkeys setup" button. Download :
froTools 2.6.5 : froTools 2.6.5
lcRetopo : Leocov’s lcRetopo script
This script is based on a lot of scripts, I would like to thanks the following authors which have made most of these tools :
-Christer Bjørklund – www.christerb.com – Connect Tool & Extrude Vertex tool
-landis – www.LandisFields.com – Make polygon tool
-Volker Heisterberg (email@example.com) – Target weld vertex tool
-Naughty (firstname.lastname@example.org) – Quadrangulate with the Make Polygon tool
-Brian Keffer – Creative crash Profile – Vertex align tool
-Bean – Creative crash Profile – xsiDuplicate tool
-Andrew Osiow – http://andrewsw3dbrain.com – HideUI based on xTools
-Leocov – http://blog.leocov.com/ – Retopo snap tools
-unsmoothed – Creative crash Profile – OBJ Exporter
-John Germann – Creative crash Profile – Random UV
-Preeth.P.G. – www.pgpreeth.com – Creative crash Profile – Match UV & Vertex Influence UI
-Alistair Braz – Polycount thread – FBX Exporter