This page regroups multiple tools that I have designed and created over the years.
All theses scripts and tools are free, no special license is defined or required. Use them as you like. I can’t provide any support for them however.
Maya
- froTools (Toolset for working faster)
- froXnormal (Quick xNormal exporter)
- froRetopo (Simple tool for doing retopology)
- froFBX (FBX exporter by Blender for UDK)
- Substance Maya Toolset (Batch Tools interface)
Substance Designer
- Compute Normal Z (Filter)
- Remove alpha channel (Filter)
- TriPlanar (3 position maps) (Filter)
Substance Painter
- PBR Alpha Dithering (Shader)
- Channel Mapper (Filter)
- Steel Shiny Rusty (Smart Material)
- Steel Black Paint Scratched (Smart Material)
- Plastic Granular (Smart Material)
- Aluminium Bumped (Smart Material)